- For other languages, see Skill Cards by language
Last updated: 2017-02-20
There are currently 152 unique skill cards to date, not accounting for rarity.
There are event-edition skill cards like Mary's Valentine's Day, 100Days Celebration, Pirate Monkey, and more.
Skill Card List
This list is ordered by default according to the in-game collection.
Name | Description | Rarity | |
---|---|---|---|
Big Fish | Take 2 random properties when there are less than 8/7/3 unowned properties | 6★, 5★, 4★ | |
Doll Fishing | Move selected character 3/4 block(s) in front or behind to my current location | 6★, 5★ | |
Sweet Pudding | Set up a pudding on a random block and steal 60%/50%/40% of JOY from the first character to arrive on the block | 6★, 5★, 4★ | |
Super Counter | For once in 2 turns, if selected opponent lands on my city by dice roll, steal extra 200%/150%/100%/30% of JOY that the opponent stole from me | 6★ PLUS, 6★, 5★, 4★ | |
All or None | For 2 turns, toll on all my properties increases by 700%/600%/400%/200% but if I land on an opponent's property, pay double | 6★PLUS, 6★, 5★, 4★ | |
Odd Invitation | Selected character moves to either Conquer City or Tornado | 5★, Puzzle | |
Incomplete Controller | For 3 turns, toll fee for selected city will increase by 1300%/1200%/1000%/500% or 300%/200%/200%/150% | 6★ PLUS, 6★, 5★, 4★, Puzzle | |
More and More | Selected character's toll fee increases by 200%/150%/100%/30% per turn, until landing on opponents' properties | 6★ PLUS, 6★, 5★, 4★ | |
Backstep | If there are less than 25/10 turns left, selected character will move backwards on next dice roll | 6★, 5★ | |
Lucky Flag | For 2 turns, when landing on my property, permanently increase toll fee on all my properties by 200%/100% | 6★, 5★ | |
Out of the Way! | If there are less than 25/10 turns left, move the first character met on the move 1 block forward | 6★, 5★ | |
Winning Move | Donate 2 of my cities to a random opponent, and steal 175%/150%/50%/20% toll fee from opponent when landing on my opponent's city within 1 turn | 6★ PLUS, 6★, 5★, 4★ | |
Item Hunter | Immediately move to a random block holding an item | 5★ | |
Cultivate City | If there is less than 24 turn(s) left, all cities' Lv increases by 1 | 5★ | |
Let's Count! | Next Dice roll will be equal to the number of properties owned | 5★ | |
Doodling | Recieve Golden Ox buff for 2/1 turn(s) | 6★, 5★ | |
Vaulting | If selected character's Dice roll is less than 7/5, selected character will jump up and land on the same block | 6★, 5★ | |
Round Trip | If there are less than 25/10/5 turns, make a full round trip of the map and land at the current location | 6★, 5★, 4★ | |
Fetch | Roll dice and a random character within the dice roll will move to current location if remaining turn is 16/14/10/7 turn(s) or less | 6★ PLUS, 6★, 5★, 4★ | |
Mirror Mirror | Bring every opponent 7/6/4/3 block(s) back and front, when landing on my city. | 6★ PLUS, 6★, 5★, 4★ | |
Stormy Weather | Move 2 random characters to Tornado, if remaining turn is 12/10/7/4 turn(s) or less | 6★ PLUS, 6★, 5★, 4★ | |
No Entry | For once in 3/2 turns, selected character pays toll and move to my random property on first visit to my city by dice roll | 6★ PLUS, 6★ | |
Mysterious Commission | For 2 turns, steal 65%/55%/45%/30% of toll fee selected character receives. | 6★ PLUS, 6★, 5★, 4★ | |
Time for Revenge | From the opponent who most recently stole my city with ranged Skill, steal 100%/90%/60%/30% of that city toll | 6★ PLUS, 6★, 5★, 4★ | |
Flight | Roll a double on the next Dice roll and move twice the number of Dice roll. | 5★ | |
It's a Trap! | Steal 75%/70%/50% of wealth from the next character who lands on Minibattle. That character immediately goes to jail. | 6★ PLUS, 6★, 5★ | |
Shiver me Timbers! | Selected opponent will step on opponents' property by 80%/70%/50%/30% chance for 1 turn/next dice roll | 6★PLUS, 6★, 5★, 4★ | |
You Come or I Go | Select a character within 8/7/5/3/2 blocks, and bring character to my location or move to selected character's location | 6★ PLUS, 6★, 5★, 4★, 3★ | |
Berserk | For 2 turns, toll fees for all of my properties will increase by 700%/600%/500%/300%/200%. *Usable after requesting Loan | 6★ PLUS, 6★, 5★, 4★, 3★ | |
Can't Hide From Me | Set free every player in jail after taking 95%/90%/75%50%/30% of wealth | 6★ PLUS, 6★, 5★, 4★, 3★ | |
Arr Mates! Victory! | Takeover Lv.4 Ghost City right away when there is a bankrupted opponent | 5★, Puzzle | |
WANTED!! | Selected character will lose 60%/50%/50% of wealth, if unable to pass START within 2/2/3 turns | 6★ PLUS, 6★, 5★, Puzzle | |
Map of Fortune | Move to Fortune Road when there is less than 25/20/15 turns left | 6★, 5★, 4★ | |
Shark Troops | Character who steps on START for the first time will move to a random property owned by the skill card user | 5★ | |
Master Navigator | For 2/1 turns, avoid all opponents' property | 5★, 4★ | |
You're Mine Now | Selected opponent with 1 skill card, and steal 45%/30%/15%/10% wealth every turn until the opponent receives a skill card. | 6★, 5★, 4★, 3★ | |
A Wrecked Ship | For 3/2/1 turns, selected character will roll dice again every time the selected character pays toll | 6★ PLUS, 6★, 5★, Puzzle | |
Yikes! Crocodile! | For 4/3/2 turns, characters passing by will stop where I stand | 6★ PLUS, 6★, 5★ | |
Strike Back! | Move and takeover a random property after requesting a loan | 5★ | |
Curse | For 2 turns, selected opponents will pay extra 350%/300%/250%200% in tolls | 6★ PLUS, 6★, 5★, 4★ | |
Pirates Never Miss | Steal 7%/6%/4%/4% of wealth from opponents within 40/40/30/15 blocks of you | 6★ PLUS, 6★, 5★, 4★ | |
Wild Compass | For 1 turn, selected character will roll less than 1/1/2 and move forwards or backwards | 6★ PLUS, 6★, 5★ | |
Open Fire | All characters standing on a city will pay 40%/35%/30%/15%/10% of JOY to bank | 6★ PLUS, 6★, 5★, 4★, 3★ | |
This is MY LAND | Selected city will become my property in 4 turns if remaining turn is 21 turns or less | 6★, 5★ | |
King of Pirates | For 6/5/3 turns, current city's toll increases by 1200%/1000%/800%, but the city will be destroyed after the effect ends | 6★ PLUS, 6★, 5★ | |
A Cheap Shot | Selected character will not be able to takeover for 3/2/1 turns | 5★, 4★, 3★ | |
I See Gold! | For 3/2/2/2 turns, if there is JOY in the bank, remove JOY from bank and increase toll on my cities by 550%/500%/400%/200% | 6★ PLUS, 6★, 5★, 4★, Turbo | |
Slow | Selected opponent will throw one dice next turn and it will be less than 1/1/2/4 | 6★ PLUS, 6★, 5★, 4★ | |
I Dare You | For 3 turns, steal 75%/60%/40%/30%/25% of wealth from opponents who land on my current position during opponents' turn. | 6★ PLUS, 6★, 5★, 4★, 3★ | |
Ghostly Call | Move instantly to a random Ghost City, if there's 22/22/12/5 or less turn(s) left. | 6★, 5★, 4★, 3★ | |
I'm Taking It | On the next dice roll, Takeover 1 random city from passed opponent if there are less than 15/5 unowned properties. | 5★, 4★ | |
Excellent Choice | Move a random opponent to one of my properties if dice roll is higher than 8/9/10 with less than 16 turns left. | 6★,5★, 4★ | |
Cool It Ox | For 2/1 turn(s), toll fee on properties with Golden Ox buff becomes 0 JOY. | 6★, 5★ | |
Bring It Drone | Get 90%/60%/30%/15%/10% of number of properties x Start Money from MY JOY. | 6★ PLUS, 6★, 5★, 4★, 3★ | |
Blackout | For 3/2/1 turn(s), toll is free for a selected character | 6★ PLUS, 6★, 5★ | |
Invisible Hand | For 3 turns, selected property's toll will increase by the )number of owned properties x 100/80/50/40/30)% | 6★ PLUS, 6★, 5★, 4★, 3★ | |
You shall not pass | For 3 turns, steal 45%/30%/25%/20% of Start Money if selected opponent passes by | 6★, 5★, 4★, 3★ | |
Where's My Money? | Steal 50%/40%/30%/20% of Minibattle Multiplier x of Start Money from the last character who landed on Minibattle | 6★ PLUS, 6★, 5★, 4★ | |
World Tour | Selected character will move to a random owned property when there are less than 16/12/8 empty properties | Turbo, 6★, 5★, 4★ | |
Power Build | For 2/2/1/1/1 turn, arriving city receives the following buff <For 5 turns, current city's toll increases by 750%/700%/600%/300%/200%> | Turbo, 6★PLUS, 6★, 5★, 4★, 3★ | |
Wind Jump | Move to the nearest non-city block | 5★ | |
Ludicrous Scientist | Change selected city's level to either 1 or 4 | 5★ | |
Rainbow Party | For 4/3/2/2 turns, increase tolls on all color monopoly properties by 700%/600%/400%/200% | Turbo, 6★ PLUS, 6★, 5★, 4★, 3★ | |
Divine Punishment | Blow out 1 of the characters in Jail with a tornado | 5★ | |
Domino | One of the character met on the move will move the rest of the dice roll instead | 100Day, 5★ | |
U-Turn | Move backwards on the next dice roll | 100Day, 5★ | |
Interception | Forcibly takeover a selected city with a 50%/25%/10% success rate | 100Day,5★, 4★, 3★ | |
Discount Coupon | For 1 turn, get 100%/80%/60%/40% discount on toll | 5★, 4★, 3★, 2★ | |
Counterattack | For 1 turn, tolls on my cities increases by 450%/300%/200%150%100% | 6★ PLUS, 6★, 5★, 4★, 3★, 2★ | |
Push | Selected character will move 1 block backward | 5★, 1st Anniversary | |
Celebrity's Visit | For 5 turns, toll on current city increases by 800%/700%/500%/400%300%/200% | Turbo, 6★ PLUS, 6★, 5★, 4★, 3★, 2★ | |
Road Tour | On the next turn, take properties passed by dice roll X 4% of start money from all opponents | Turbo, 5★, 4★, 3★, 2★ | |
Graceful March | Building level of a bypassed city increases by 2 when moving by dice roll | 5★, 4★ | |
Support Fund | If there is money saved in the bank, move immediately and get 200% of the savings | 5★, 4★, 3★, 2★ | |
Ambush | Take 20% of wealth from characters passed on the next move | 100Day, 5★, 4★, 3★, 2★ | |
Pro Gambler | Move to Minibattle and prize money increases by 50% | 5★, 4★, 3★, 2★ | |
Leave it to Fate | For 5 turns, toll of a random city the player owns will increase by 300% | Turbo, 5★, 4★, 3★, 2★ | |
Symbol of Wealth | For 3 turns, tolls in all level 4 cities will increase by 600%/500%/400%300%/200%. | 6★, 5★, 4★, 3★, 2★ | |
Birthday Party | Take 8% of wealth from every opponent | 5★, 4★, 3★, 2★ | |
Rapid Growth | Increase city level on the current block by 1 | 5★, 4★, 3★ | |
Phony Trade | For 2 turns, take 30% of opponent's wealth if you arrive where the opponent is at | 5★, 4★, 3★, 2★ | |
Big Match | Move immediately to Minibattle with success/failure money increased by x2/x3/x4/x5 | 6★, 5★, 4★, 3★ | |
Festival | For 5 turns, increase toll by 400% on 2 random properties | 5★, 4★, 3★, 2★ | |
Vacation Plan |
For 3 turns, all tolls in player's vacation spots will increase by 500% |
5★, 4★, 3★, 2★ | |
Tax Day | Selected opponent will move to National Tax Service and pay 150% of tax | 5★, 4★, 3★, 2★ | |
Bash | Take selected character's number of properties x4% of start money | 5★, 4★, 3★, 2★ | |
Reconstruct | Change the selected city's level to level 1, and raise 1 level at every my turn | 5★ | |
Celebrity's Goods | Receive JOY equivalent to 40% of start money | 6★, 5★, 4★, 3★, 2★ | |
Speeding | For 2 turns, receive 20% of start money from opponents who's dice value is higher than 8 | 6★, 5★, 4★, 3★, 2★ | |
God's Judgement | For 1 turn, take dice roll x4% of start money from selected character | 6★, 5★, 4★, 3★, 2★ | |
Dice of Blessing | Receive the value of next dice rolled x 10% of start money | 6★, Turbo, Mary, 5★, 4★, 3★, 2★ | |
Lucky Seven | For 3 turns, receive 20% of wealth from opponents who's dice roll is 7 | 5★, 4★, 3★, 2★ | |
Smack! | For 1 turn, get 1 random property if dice roll is higher than 10 | 6★,Turbo, Mary, 5★, 4★, 3★, 2★ | |
Pull | Move selected character 2-6 blocks in front to my current location | 6★, 5★, 4★, 3★, 2★ | |
Drag | Move selected character 2-6 blocks behind to my current location | 6★, 5★, 4★, 3★, 2★ | |
Rob 1st Place | Forcibly donate 15% of 1st place character's wealth to the bank | Turbo, 5★, 4★, 3★ | |
Old Lottery Ticket | Receive 10% or 90% start money | Turbo, 5★, 4★, 3★, 2★ | |
Donation Angel | Selected character will donate 25/15/10/5% of current wealth to the bank | 6★, 5★, 4★, 3★, 2★ | |
High Jump | The next dice value increases by +12/+8/+6/+4 | 5★, 4★, 3★, 2★ | |
Steal Property | Steal the next arrived property | 100Day, 5★ | |
City Visit | Move to the nearest city owned by the player from the current position | 4★ | |
Pursuit | Move to the selected character's location | 4★ | |
Free For All | Randomly change the owner of the selected city | 4★ | |
Resort Conquest | Take 1 unowned random vacation spot | 4★ | |
Haste | The next dice will be a Dice Double | 4★ | |
City Tour | Roll again if you land on a block other than Jail or City | 3★ | |
Greenbelt | For 5 turns, passing START will not increase the building level of the selected opponent | 3★ |