Character Titles is a collection system that allows you to equip a title that gives effects and bonuses. In order to obtain the title, you have to collect the required characters and level them to the required level for it to count.
Titles[]
Characters Required | Title Name | Bonus |
---|---|---|
We are the Heroes | Equipped Character's
Bonus Start Money +5 | |
Feudist | Equipped Character's
Tax Discount +5 | |
Love Triangle | Equipped Character's
Minibattle +8 | |
Glasses | Equipped Character's
Vacation Spot toll fee +8 | |
Eternal rival | Equipped Character's
Vacation Spot toll fee +10 | |
Mighty Shield | Equipped Character's
City toll fee +10 | |
Devil Trio | Equipped Character's
Dice Control +8% | |
Idol Star | Equipped Character's
All Stats +5 | |
Runaway | Toll fee on my cities increase by 10% when there is only one opponent and myself left. | |
Her Master ♥ | Increase toll fee by 20% when landing on Lv.4 city of mine for the first time | |
Silver Spoon | Dice Control +5% when landing on Vacation Spot | |
Guys Club | Dice Control +10% when landing on opponents' city | |
Maritime Investigator | Increase my toll fee by 5% in Guild Match | |
The Beauty Group | Increase my toll fee by 5% in Winning Streak | |
Hello Kitty&Friends | Takeover 1 Ghost Cities when my teammate goes bankrupt | |
Beach Volleyball Team | Dice Control +10% when landing on Vacation Spot | |
The Flame of the Fate | Toll fee on my cities increases by 8% on Team Match | |
Female Fighter | All Stats +10 With the title (sic.) |
Effects[]
All titles that modify "Equipped Character's" stats will apply to the user's setup. They passively add advantage towards some aspects.
For all other effects, they may be activated randomly by chance, or by specified trigger (or a combination of both) during a game.
- Effects that activate when "landing on" blocks will trigger the next turn when your turn begins on matching blocks.
- Effects with a specified activation trigger, such as when "my teammate goes bankrupt", "landing on Lv.4 city of mine for the first time" and when "there is only one opponent and myself left", will activate when it is reached.
- Effects with a passive activation trigger, such as "in Guild Match", will activate randomly as long as the condition is met.